Firewatch is Better than Zelda!? I’ve been in a bit of a rut when it comes to video games, lately. I picked up a Nintendo Switch with Zelda: Breath of the Wild back in early May of this year, but I just couldn’t get into the game. I’ve been playing […]
games
Welcome to Citizens of Tech, your dose of science, gaming, and general nerdery. Ethan Banks and Eric Sutphen are your hosts. And you can find all of our shows at CitizensOfTech.com. In today’s show, a new scifi virtual world, traveling to Alpha Centauri, virtual reality, thinking about thinking, and more […]
It’s official: EverQuest Next is Dead Rumors of its demise were said to have been greatly exaggerated, but EverQuest Next is officially dead. When I proclaimed here a year ago that EverQuest Next was dead (at least as we knew it, if not in fact) it drew the ire of many. […]
PS4 performance getting cranked to 11… err 7, whatever. Both the Ps4 and Xbox One use 8-core AMD CPUs, both of which until recently utilized 6 cores for game resources and 2 cores for operating system workloads. The issue for Microsoft was that the Xbox One was lagging behind the PS4 […]
Phinigel, our… savior? So back in August I wrote an article about the possible non-boxing EQ progression server, and the hope I had about such a server. Well, it’s officially official now: Phinigel is upon us! The new server, will become available in just a few short weeks, on December […]
EverQuest Progression History Back in May of this year (2015) I did something I hadn’t done in a decade: subscribed to EverQuest. The Ragefire server was built as a Time Locked Progression Server. The quick and dirty on what the hell that means is this: A progression server is one […]
Citizens of Tech 005 – Saga of Lucimia Special, Part 1 In this episode of Citizens of Tech we dive deep on the upcoming MMORPG, The Saga of Lucimia with Tim Anderson and Giovanni Martello. http://media.blubrry.com/packetpushers/p/content.blubrry.com/packetpushers/CoT_005-Saga_of_Lucimia_Special_1.mp3 Hosts: Eric Sutphen (Me!) @zutfen and Jefferey Pugliese @tpyowritr Topics discussed: The inspirations for […]
Lockjaw: the new Time-locked Progression server It’s a numbers game: Mercifully, Daybreak has recognized that they completely underestimated the demand for a classic-era server. When Ragefire launched there were some “speedbumps” okay, that’s being too polite. Let’s be real, the launch of the Ragefire server was a disaster. It was […]
EverQuest’s New Ragefire Progression Server Debacle For the first time in proximately 10 years I have an active EverQuest subscription. The new Ragefire progression server is the reason for that – it has many appealing characteristics like minimum time to unlocking expansions and other “oldish school” features that I find […]
Saga of Lucimia – It’s Dangerous to go Alone! (Impossible, actually…) The year is 1999. Spring is in the air as the calendar flips over to March. There are 9 months until Y2K and the possible apocalypse. More relevant to my interests, there were only 3 months until my high […]